Favourite Games
Schedule One — Build, Hustle, Dominate
In a city soaked in neon, paranoia, and ambition, Schedule 1 places you at the bottom of an unforgiving food chain. No welcome committee, no handouts—just your feet on the cracked pavement of Hyland Point and a vague promise of power. What begins as a shady handshake in a back alley might grow into a full-blown criminal empire—if you’re smart, fast, and brutal enough to survive.
Let’s dive deep into this criminal empire simulator that fuses base-building, economic strategy, action, and RPG elements in a seamless and dangerously addictive package.
The city of Hyland Point is a detailed and dynamic urban sprawl filled with potential clients, enemies, opportunities—and traps. Every corner you turn might hold a new deal or a fresh problem. It’s a city that punishes hesitation and rewards cleverness.
At first, you’re just a nobody with empty pockets and a phone. But as you start slinging your first batch of product and getting the lay of the land, it becomes clear: this place is yours for the taking. If, that is, you can keep one step ahead of both the police and the cartels.
Schedule One isn’t just about selling drugs. It’s about managing an entire ecosystem of chaos. Here’s how the game breaks down:
You’ll be crafting everything from basic street-level substances to complex, high-yield designer drugs. Each has its own production chain involving multiple tools, ingredients, and staff.
Special recipes unlock enhanced variants—think of it like alchemy for degenerates.
Once the goods are made, you’ve got to move them. Deliver by foot, skateboard, or car. Hire a growing network of dealers to work under you, and upgrade their efficiency to automate your earnings.
As profits rise, so does your empire. Buy properties—bungalows, warehouses, even shady backroom laundromats. Outfit them with gear, hire chemists and botanists, and let the money start printing.
This life isn’t a cakewalk. You’ll have to protect your turf with fists, blades, or bullets. Cops and rival gangs won’t hesitate to shut you down or shoot you on sight.
Scaling your operation means building a team. But each role costs upfront and carries a salary, so balance your books or end up broke and alone.
Hiring is done through a character named Manny, who gives you a management tablet to assign tasks and beds. Pay your crew regularly or they’ll walk—or worse, turn on you.
Hyland Point is full of businesses to help you operate—or just to look good doing it. Every store has fixed hours (except the 24/7 Gas-Mart), and you’ll need to visit multiple locations to get everything from packaging to plant lights to new hairstyles.
You’ll need front businesses to wash your dirty money. Each one has a cap, so scaling up is key.
As the heat rises, so will your need for protection. Unlocking weapons and gear is tied to your progression:
You’ll earn ranks like Hustler III and Enforcer I, each unlocking better tools and perks.
This isn’t just a numbers game. You can change your hairstyle, ink your arms, trick out your car, and ride through the streets on a golden skateboard if you’re flashy like that.
It’s a small touch, but it helps you feel present in this shady little world. Style won’t save your life, but it might make your criminal résumé more memorable.
Perhaps the most surprising feature of Schedule One is its full co-op mode. Managing a criminal empire is tough—but with friends, you can delegate roles, share assets, and grow even faster.
Assign one player to production, another to logistics, a third to defense. Just make sure you trust them—this world has no shortage of betrayal.
There’s a robust achievement system, rewarding everything from basic progress to bizarre side activities. Want to dye your hair orange and change your license plate? That’s a badge. Blow up a rival dealer with a car bomb? Yep, that too.
A few highlights include:
It’s more than a “drug dealer simulator.” It’s a city-scale criminal tycoon sandbox where every decision echoes. You’re not just making money—you’re building an operation, a presence, a reputation.
What’s the goal of Schedule One?
To build a drug empire from scratch by producing, selling, managing staff, and avoiding law enforcement.
Is there a story or is it sandbox-only?
It’s mostly sandbox with quests, ranks, and gradual progression.
Can I play with friends?
Yes, it has full co-op multiplayer.
How do I automate production and delivery?
Buy property, hire staff (via Manny), assign tasks using the tablet, and supply them with equipment and pay.
How do I launder dirty money?
Buy a business like a laundromat or taco shop. Each has a daily laundering cap.
What vehicles are in the game?
Skateboards and cars with different capacities—from the cheap Shitbox to the fast GEPARD.
How do I get weapons?
Unlock them by ranking up and buy them from Stan. Both melee and firearms are available.
Can I customize my character?
Yes. You can change hairstyle, clothes, tattoos, and car paint.
Are there achievements?
Yes. Achievements range from progression goals to fun side tasks.
Can I lose everything?
Yes. Mismanaging money, losing fights, or getting caught can ruin your empire.
Discuss Schedule 1